Shall We Play A Game?

Start by setting up a global stage, perhaps with various characters around the world receiving a mysterious message or package leading them to the game. The introduction of the game could be through a secret society or an unknown benefactor, adding a layer of mystery and intrigue.

The game begins with a series of strange occurrences: select individuals around the world receive an enigmatic package or message, each tailored to their skills and interests. A cryptographer in London finds a book with pages that seem to change each day, a street artist in Rio de Janeiro spots a series of new, oddly symbolic murals in their neighborhood, and a retired ham radio operator in New York intercepts a bizarre broadcast meant for someone else.

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